RU

Ludmila Sitnikova

City: Tyla
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2 PAPAI index
1 Publications in the journal

Articles

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The computerization of society and subsequent globalization made it necessary to cultivate patriotism in every member of the modern society. At the same time, it is necessary to implement this process using ICT today. This is especially appropriate for children who meet every day with a gadget, computer or TV. The software tool that children prefer most is a computer game. We suggest that computer games are an effective means of patriotic education for primary school students. A huge interest in such games among children, as well as their demonstrativeness and interactivity, allow us to evoke the necessary feelings and emotions in the child and direct them to the required actions. The article presents an analysis of works devoted to the formation of patriotism: the essence of patriotism, patriotic education is studied; the principle of natural conformity is defined as the main one in the formation of patriotism; taking into account its principles, we analyzed the approaches to determining the purpose, content, methods, forms and means of patriotic education of primary school students. Based on the results of the analysis, we formulated the principles on the basis of which we designed a six-component theoretical model for the formation of patriotism in primary school students by means of computer games. The formation of patriotism is carried out in the course of patriotic education. This process is continuous and is carried out in stages in accordance with the age periods of a person's life. In the theoretical model, the goal is presented taking into account the FSES of primary general education. Based on the goal and component composition of patriotism, the content and diagnostic tools for evaluating the possible result are determined. The main tools in the model are computer games about the native region and the Fatherland. Their opportunities for implementing patriotic education of primary school students are described. The formation of patriotism by means of computer games can be carried out using various methods in the classroom form of training in full-time, distance and mixed formats. The teacher provides the game with a discussion with explanations and additions. Based on the theoretical model, a methodological map was worked out for the formation of patriotism as love for the native region, the Tula region, among primary school students. The worked out map includes methodological support for the implementation of the process of inspiring patriotism in younger students by means of designed computer games about the Tula region and it can be used in school practice. The study is theoretical in nature and it requires experimental confirmation.