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Keyword: «digital educational resource»

In this article, the modern stage of the development of education is characterized by an intensive study of a new theory and practice. This process is caused by a number of contradictions, the most important of which is that traditional methods and forms of education do not correspond to new trends in the development of the education system, the current socio-economic development of society, which has created a number of objective innovation processes.
The article suggests a new form of working with parents-a virtual encyclopedia. The virtual encyclopedia was created on the Google Sites platform. Everyone can study the material in the virtual encyclopedia by clicking on the link and share interesting, informative information with colleagues, spread their teaching experience, and connect with parents and students at the modern level.
in the modern world of new knowledge, technologies, discoveries and achievements, the main condition remains the requirements that are imposed on all participants in the educational process, both from the student and from the teacher who carries out professional activities that include not only a set of knowledge, skills and abilities acquired in the process of professional training, but also the readiness to implement the educational function with the help of new digital educational technologies.
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Modern school education actualizes the issue of functional literacy formation, the system component of which is mathematical literacy. Despite the numerous and diverse studies of this problem in domestic and foreign literature and educational practice, the issue of workig out a methodology for teaching students practical applications of mathematics based on the development of meta-subject skills implemented in the unity of the classroom and extracurricular activities of students remains relevant. The purpose of the article is to design a model of an extracurricular activity course in a digital educational environment aimed at the development of meta-subject skills and mathematical literacy, and its demonstration on the example of the author's digital resource of the training course for the ninth grade. To achieve this goal, a number of scientific methods was used. The theoretical basis of the research are: analysis and generalization of scientific, pedagogical and methodological literature in order to determine the principal tenets of the studied issue; systematization of the information obtained; modeling. A survey (in the form of a conversation) of Kuzbass mathematics teachers was used as an empirical method. The principles of designing the training course were based on practice-oriented, personality-oriented and problem-based approaches. The formulated principles determine the specifics of the design model of the training course, which includes target, content, technological and effective components. Based on this model, a training course for ninth grade students “Formation of mathematical literacy: Mathematics in the city of N” was worked out. The practice-oriented meta-subject tasks are the core of this course’s resource component. To implement the course in an online format (the “blended learning” model), it is proposed to use a digital resource created and functioning with the help of online services (Google Sites, Yandex, CORE, GeoGebra, Learningapps, GoogleForms). The analysis of the users’ survey allows the authors to conclude that the use of the designed digital resource will contribute to improving the didactic potential of the extracurricular training course for the development of meta-subject skills and mathematical literacy.
The article considers the web quest technology as one of the effective forms of game methods of educational activity of the XXI century. The essence of this innovative technology is revealed, its ad-vantages and relevance in the educational process are noted. In addition, the Joyteka educational platform is considered as an effective means of creating a web quest. Possible forms of conducting a lesson or extracurricular activity using web-quest technology are given.