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Keyword: «didactic games»

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Didactic game is a multifaceted complex pedagogical phenomenon: it is the playing method of teaching and learning children, independent gaming activity, mean of all-round education of a child's personality. In educational institutions, the educational games are held usually in order to repeat, pin and check under-standing of the studied material. The use of didactic games received its greatest impetus in connection with the application of computers in educational process. Computer educational games become means of formation of students' computer literacy, learning programming languages, formation of work with computers. The paper deals with classification of didactic games, analysis of existing didactic computer games.
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The paper deals with the educational activities of a university from the point of view of classroom training. The authors describe didactic games, activating the learning process during the teaching of Science and Humanities. The results of the students’ survey on the preference for certain forms of gaming training sessions. Based on the results presented in the table and the histogram, the authors make the conclusion about the preference for active learning and individual didactic games.
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The development of the child’s sensory perception is one of the most important elements of his cognitive progress, which will determine the need for specially organized purposeful work on his/her development in the process of sensory education, including the work in the conditions of a preschool educational institution. The significance of this topic is determined by the interest of many psychologists and educators, both domestic and foreign. Today, there are several well-known sensory perception developing systems that are used in one degree or another in the education of preschool children. Among the foreign ones, this is primarily M. Montessori’s system; it is worth noting in the domestic pedagogy of the pre-war period the works of E. I. Tikheeva. The modern Russian system of sensory education of preschool children is based on the psychological theory of perception, and primarily the works of L. A. Wenger, whose ideas were developed by such teachers as A.P. Usova, N. P. Sakulina, N. A. Vetlugina, A. M. Leushina, V. I. Loginova. Didactic games are one of the most effective tools for the development of sensory perception at a young preschool age. The aim of this work was an experimental evaluation of the effectiveness of didactic games with Dienes blocks use in the development of sensory perception of primary preschool age children. To achieve this, we have developed and tested a program for the development of sensory perception of younger preschoolers using didactic games. We used logical Dienes blocks as the didactic material in the experiment, which are a set of basic geometric figures of different colors and sizes. A comparative analysis of the results of sensory perception development level diagnostics carried out at the ascertaining and control stages of the experiment proved the effectiveness of the implemented program, since the level of sensory perception of children in the experimental group into which we purposefully selected children with a lower level of sensory development significantly increased. In addition, we noted statistically significant negative dynamics of the number of children with a low level of sensory development. The results obtained prove the effectiveness of didactic games use, including the use of Dienes blocks, in the development of sensory perception of primary preschool age children. Besides, the developed and tested program may be used in the practice of preschool educational institutions.
The article is devoted to the development of a model and the use of a set of didactic games in order to develop cognitive interest in older preschoolers. The authors analyzed the concepts of cognitive interest, investigated the cognitive interest of children of preschool age, and proposed a model and methodological recommendations for the development of cognitive interest of preschool children.
the article deals with the problems of using didactic games in the process of teaching younger students. Based on the analysis, the author draws conclusions on the use of didactic games in the educational process for the development of memory, attention, creative thinking, imagination and other cognitive abilities of younger students.