Ключевое слово: «board game»

Petrova V. V., Andreeva A. N., Borisova I. F. THE CREATION OF THE BOARD GAME: “WELCOME TO YAKUTIA” // Научно-методический электронный журнал «Концепт». – 2025. – . – URL: http://e-koncept.ru/2025/0.htm
This article reveals the creation of a game which helps people to know more information about the Republic Sakha (Yakutia), in entertaining lotto game format. The board game consists of questions of different categories of complexity, so the population of any age will be interested in playing. Cultural relevance is very important, as it is based on the cultural traditions and language of the people, which helps maintain a connection with history. Numerous studies show that incorporating national elements into everyday life contributes to personal development and enhances motivation to learn both the language and the native culture.
Vasilieva D. I., Nikolaeva T. I. DEVELOPMENT AND USE OF A BOARD GAME AS A MEANS OF ACTIVIZING STUDENTS’ COGNITIVE ACTIVITIES IN PHYSICS // Научно-методический электронный журнал «Концепт». – 2026. – . – URL: http://e-koncept.ru/2026/0.htm
This article examines the problem of increasing the academic motivation and cognitive activity of 7th – 8th grade students in Physics. The research focuses on the process of teaching Physics in elementary school, and the subject is game-based techniques as a means of enhancing learning. The aim of this study is to develop and test a Physics board game with elements of a national and regional component and to substantiate the methodology for its application in the educational process. Methods used included analysis of psychological, pedagogical, and methodological literature, pedagogical design, and a pedagogical experiment. A board game, “Physics in the World of Olonkho” was developed to reinforce knowledge of the key sections of the school physics course. The results of the testing showed increased student interest in the subject and increased classroom activity. The study’s novelty lies in its integration of Physics content with a cultural and regional component within the format of an educational board game.
BOARD GAME "ENTERTAINING LOTTO: ACQUAINTANCE WITH YAKUTIA" // Научно-методический электронный журнал «Концепт». – 2026. – . – URL: http://e-koncept.ru/2026/0.htm
The article describes the process of creating a board game that will help people learn more about the Republic of Sakha (Yakutia). The game is in lotto format, but an important difference is that instead of numbers on the card there will be images or names that answer questions on the topic. The questions are divided into categories and levels of difficulty, which makes it interesting and accessible for players of all ages, from children to adults. An important aspect of the game is cultural significance, which is based on the traditions, customs and language of the peoples of Yakutia. This will help maintain and strengthen contact with our people and our ancestors. In addition, numerous scientific studies confirm that the inclusion of national and ethno-cultural elements in everyday life contributes not only to personal development, but also significantly increases motivation and interest in learning the native language and culture, which in the long term helps to preserve and increase the cultural heritage of the people. Thus, this game becomes not just entertainment, but an important educational tool that brings people together and supports cultural identity.