Methodical features of use of developing computer games in the educational process
ART 15269
UDK
37.032
Abstract. Didactic game is a multifaceted complex pedagogical phenomenon: it is the playing method of teaching and learning children, independent gaming activity, mean of all-round education of a child's personality. In educational institutions, the educational games are held usually in order to repeat, pin and check under-standing of the studied material. The use of didactic games received its greatest impetus in connection with the application of computers in educational process. Computer educational games become means of formation of students' computer literacy, learning programming languages, formation of work with computers. The paper deals with classification of didactic games, analysis of existing didactic computer games.
Keywords:
educational process, information and telecommunication technologies, didactic games, computer educational games, the educational task