RU

Keyword: «game learning»

The article discusses the modern foreign views on the role and place of educational robotics in the educational process. Educational robotics is considered in the framework of the following approaches: as part of computer science, devoted to the study of the basics of automated device control; as an element of STEM education; as a way to teach programming; as an element of the game / sports / competition sphere; as a tool for organizing student project activities. The conclusion is drawn on the importance of educational robotics for modern foreign pedagogy and the increased attention paid by researchers to the problem of incorporating educational robotics into an integrated pedagogical system.