RU

Keyword: «glossi»

This article examines the digitalization of foreign language education using virtual reality technology, using English as an example. The article analyzes the potential and limitations of VR approaches to teaching, their impact on developing language competence, and student motivation. Particular attention is paid to the applications Mondly VR, Duolingo, and Glossi, which are compared based on key parameters–content, usability, functionality, cost, and effectiveness. A conclusion is drawn regarding the feasibility of integrating virtual reality into language education as an additional tool for developing communication skills.

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