Keyword: «lego-construction»
This article highlights the algorithm for the effective implementation of STEAM technologies in the educational process, the implementation of an interdisciplinary approach when using all the components of STEAM education. The article reveals the relevance of the introduction of STEAM technologies in the education of children, provides a decoding of the abbreviation STEAM, presents a variety of options for organizing a modern subject-spatial and information environment for effective integration and motivation for educational activities, and suggests modern forms of interaction with the families of pupils.
This article dwells upon Lego- construction as a type of productive activity of preschool children, describes the forms of organization the construction classes in kindergarten by students of the Secondary Vocational Department.