RU

Keyword: «computer role-playing game»

The article is devoted to the study of the using of mythological and folklore images and motifs in computer role-playing games. The paper analyzes the plot structure of computer role-playing games and identifies motifs, which are common to mythological and folklore stories. Thereby, the author proves that computer games, along with other works of art, have aesthetic and cultural values. According to the author, the using of mythological and folklore images and motifs increases the artistic significance and value of computer games. The research materials were some of the most popular and iconic computer role-playing games in the world – «World of Warcraft» and «The Elder Scrolls V: Skyrim».