RU

Keyword: «educational games»

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The paper states the problems of development of information competence in chemistry classes and extracurricular educational activities using the interactive features of OPC (interactive exercises, models, tables, educational games and other).
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This article reveals the concept of entertaining as a method that promotes a positive attitude to teaching, and readiness for intense mental activities of all students. Considered entertaining as a means of influencing the development of informative interest at younger students. Highlighted the important role of the teacher in the process of activization of informative interest of pupils.
The article is devoted to a comprehensive study of didactic computer games: the history of the formation of the gaming industry is studied, the educational potential of computer games is evaluated, the motives that make a child turn to them are determined. The characteristic features of non-educational (educational) computer games are revealed. The requirements for the selection of didactic computer games by a teacher are studied, and also recommendations are given on the use of these games in the structure of the art lesson.