Keyword: «labor (technology)»
ART 251194
The relevance of the article is due to the challenges facing technological education, which consist in the fact that modern schoolchildren should study innovative technologies related to additive manufacturing, robotics, computer-aided design and the digitalization of the economy as a whole along with traditional material technologies in the lessons of technology. In light of the current shortage of highly qualified professionals to teach the following modules: "Computer Graphics. Drawing", "Robotics", and "3D Modeling, Prototyping", the importance of a system for advanced training for pedagogical professionals in the field of technology is significant. The aim of the study is to identify the problem of the lack of knowledge and skills for teaching newly introduced invariant modules, provide theoretical justification, and develop a model for the continuous professional development of digital competences among technology teachers. The research used general scientific theoretical methods such as analysis, synthesis, comparison and generalization of scientific information, as well as empirical methods such as questionnaires, testing, observation, studying the products of the technology teachers' project-based activities, expert assessment, experimental work, statistical methods of processing experimental data. The model of continuous professional development of digital competences among technology teachers proposed by the author is a combination of various forms and methods of professional development, including advanced training courses; project–based teaching activities; large-scale educational events and competitions; self-diagnosis, self-education and communication for the exchange of innovative experience in the online professional community. A layered approach to organizing training based on an input diagnosis of digital competences creates conditions for systematic and consistent professional development of teachers in the digital environment of technology education. The theoretical significance and novelty of the research lies in the developed diagnostic tools for determining the level of digital competences of technology teachers. The practical significance of the research lies in the flexibility and versatility of the model structure, which makes it possible to adapt and replicate the content and forms of professional development, taking into account the specifics, equipment of educational organizations and regional peculiarities.
The article discusses topical issues of the formation of the basics of computer graphics in students in labor (technology) lessons. Modern changes in the education system are due to the active development of digital technologies and the need to prepare students for work in the information environment. In this regard, the introduction of computer graphics elements into the content of technological education is of particular importance. SketchUp in mastering the basics of computer graphics. The integrative essence of computer graphics is shown, revealing the possibility not only to use information from basic disciplines, but also to apply the experience gained in mathematics, physics, chemistry, and history lessons.
It is noted that the use of graphic programs contributes to the development of visual thinking, creative activity and cognitive interest of students. The paper analyzes the main pedagogical problems that arise in the process of teaching schoolchildren the basics of computer graphics, and also considers possible directions for improving the methodology of teaching in this area.

Elena L. Bykova