RU

Oksana A. Shamigylova

City: Ufa, Russian Federation
Degree: Candidate of Pedagogical Sciences
Work: Institute of Historical, Legal and Socio-Humanitarian Education, Bashkir State Pedagogical University named after M. Akmulla
Post: Associate Professor, Department of Social Studies, Law and Social Management, Director
0 Publications in RSCI
0 H-index
1 PAPAI index
1 Publications in the journal

Articles

Full text Read online
This article presents an overview of gamification practices in Russia and abroad. Play is a vital component of human development and its competent application is of great importance for the actors in the educational process. The authors' goal was to examine relevant Russian and international practices, rethink gaming technologies in the context of education, and develop alternative models for future practical application. The research methodology utilizes a theoretical analysis of the works of Katrin Becker and Emily Ann Naul's studies of games in education. Multiple domestic approaches were examined, including D.B. Elkonin's psychological analysis of games, which summarized various concepts of understanding play, their significance for student development, and explored the "seriousness" of game in V. Stern's concept. The authors' approach to analyzing the recursion of the game and the real world is a key methodology, necessitated by the specific nature of research into the potential of gaming technologies and the modeling of alternatives, allowing for the discovery of meaningful content for the everyday life of players. Data from a sociological survey of students majoring in pedagogical fields in the Republic of Bashkortostan (Bashkortostan State Pedagogical University named after M. Akmulla, Ufa) on the involvement in gaming activities was used to identify the type of gaming motivation. The following results were obtained: current models of gamification in foreign and domestic practice were examined; non-classical models for applying games for the education and development of adolescents and young adults in the "university-school" system were developed; a model for applying gaming technologies within the framework of the activities of a humanitarian quantorium was proposed. Theoretical significance of the study: a new concept is proposed for application in the realities of domestic educational spaces as an alternative to well-known gamification strategies, primarily in the didactics of pedagogical quantoriums specializing in various competences. The developed model for applying gaming technologies in humanitarian quantoriums can be used to develop various competences among young people and adolescents. Practical significance of the study: specific recommendations and models for the implementation of gaming methods in the educational process to increase student motivation and learning effectiveness.
Full text Read online
Currently, the problem of competent professional self-determination of school graduates can be considered particularly relevant. Its solution depends on constantly changing socio-economic, socio-cultural factors and attitudes to the prestige of professions in society. An important role is also played by such reasons as: the position of family members, teachers and friends; the location of the educational institution; awareness of the condition of the labor market; the abilities and inclinations of the student. In addition, potential specialists in the field of pedagogical professions are expected according to the number of graduates of a higher educational institution. In this regard, the importance of correct and informed choice of profession by high school students is of particular relevance. This choice should be made by future members of society at school already. It is the specialized psychological and pedagogical classes that make it possible to give clear ideas about the specifics of the teacher's work to high school students. Such classes are not just a component of the professional orientation system for school graduates, but also a resource for personal development, because a modern psychological and pedagogical class can become an important element for revealing the abilities of students, revealing and developing pedagogical gift, forming leadership qualities and skills necessary for successful professional activity in human-centered spheres. Therefore, the purpose of the study is to theoretically substantiate and experimentally test the effectiveness of the of psychological and pedagogical classes model functioning, which was developed at the BSPU named after M. Akmulla. The theoretical significance of the study is in developing the idea of the directions and organizational and methodological characteristics of work in psychological and pedagogical classes, determining the stages of the educational process (pre-specialized and specialized); selecting and developing curricula for elective courses of psychological and pedagogical subjects, identifying optimal methods and forms of training in psychological and pedagogical classes, and substantiating the types of effective specializing. These works formed the basis of the model of psychological and pedagogical classes developed at the BSPU named after M. Akmulla. The practical significance of the study is due to the fact that the developed model of psycho-pedagogical classes, a number of procedures and projects can be used by teachers of other educational organizations of the Russian Federation. The presented materials can serve as a basis for working out methodological recommendations for teachers of psychological and pedagogical classes. The results obtained in the study can be widely used in the practical educational work of higher education organizations in our country.