Keyword: «role play»
ART 14771
For intensification of the educational process is increasingly started to use the forms and means of training, aimed at active use in teaching new methods of cognition. Convincing case to use games as a stimulant for the development of speech and action, as a manifestation of the activity approach to training. The article describes the experience of the use of role games in the teaching discipline “Diagnostics of power plants”.
ART 75273
The article is devoted to the training of future social teachers to implement technology to create a tolerant learning environment. Suggests a possible role play scenario, contributing to the development of a critical attitude to the problem of tolerance in modern society and the educational system.
ART 56347
The author substantiates the need for creative technologies in the development of the discipline "Engineering Graphics" in accordance with modern trends in the field of vocational training. Also, we offer an example of creative technology training (case method) to conduct training sessions.
ART 170077
The paper presents experience of innovative implementation of a role play “Relations between Chemistry and Other Natural Sciences and Mathematics: Issue of Leadership between Sciences” in Masters’ studies. Use of this method facilitates business communications, sustains mental activity of participants, provides team building and prepares conditions for creative thinking.
The article describes educational technology interdisciplinary nature. It is shown that interdisciplinarity plays an ideological role, is a means of conflict resolution between disparate knowledge and need for their analysis, synthesis and integration. In turn, the principle of interdisciplinarity into account the enormous multiplicity of actors, objects, processes, knowledge and modern complex problems. It is interdisciplinary in nature, has the property of universality, and helps to implement different didactic principles.