Keyword: «didactic game»
The article discusses a methodology for generalizing and systematizing knowledge, which may be relevant in the course of teaching the discipline “Economics” in the secondary vocational education system. Particular emphasis is placed on the use of didactic games in the learning process. The game “Economic Lotto” has been developed and described as a tool for systematizing and generalizing students’ knowledge in the economic discipline. The article discusses the theoretical foundations of creating a game, its structure and principles of operation. Particular attention is paid to the pedagogical ad-vantages of using the game method in the educational process.
The article reviews the possibilities of using game-based teaching methods in Chinese to achieve the most effective results in developing communication skills. Examples of exercises for developing spelling, grammar, phonetics and vocabulary skills are presented. It shows how the use of various interactive teaching methods can contribute to memorization of educational material, support the development of students' creativity and increase their level of involvement.