Alsu Sh. Gabdullina
Articles
ART 251013
The relevance of this study is determined by modern requirements for the quality of foreign language teaching, which must meet the challenges of globalization and actively contribute to the development of students' sustainable language proficiency in the context of intercultural communication. In the era of digitalization and the acceleration of international contacts, it is especially important to implement innovative teaching methods that enable students to learn the language effectively, ensuring not only the development of a lexical base but also the ability to apply the acquired knowledge in real-life communication situations. One such method is the use of spontaneous speech in the learning process, which serves as a powerful tool for activating cognitive processes and deepening vocabulary acquisition. The aim of this study is to examine the role of spontaneous speech as an important mechanism contributing to the development and expansion of vocabulary in foreign language learners. To achieve the research goal, the following objectives were set: to make an analysis of existing foreign language teaching methods with a focus on vocabulary development; to investigate the effectiveness of using spontaneous speech as a method of active learning; to determine the relationship between the introduction of spontaneous speech and the speed of learning new lexical units; to develop recommendations for teachers on integrating elements of spontaneous speech into the educational process. The results of the study indicate that spontaneous speech significantly influences the activation of students' lexical skills. This method not only improves the retention of new words but also significantly accelerates their use in oral and written communication. The theoretical significance of the study lies in expanding the scientific understanding of the process of foreign language teaching by proposing new approaches to building students' lexical base. The practical significance of the study consists in the development of methodological recommendations for teachers aimed at integrating spontaneous speech into the educational process. This includes the use of role-playing games, group discussions, situational dialogues, and other methods that stimulate active language use. Implementing these recommendations not only enhances students' language skills but also boosts their confidence in using the language in real-life situations. Thus, the study highlights the importance of applying innovative teaching methods that bring the process of learning a foreign language as close as possible to real communication. The integration of spontaneous speech elements into the educational process is a promising direction that can significantly improve the effectiveness of teaching and prepare students for successful intercultural communication in modern conditions.
ART 241113
The relevance of the topic under discussion is to examine the theory and practice of grammar learning optimization, which is essential for mastering spoken English. The purpose of this article is to analyze the essence of integrating the use of communicative-cognitive and gamified approaches for the effective learning of grammar in conversational practice (based on the English language). The article examines in detail the role of grammar in learning spoken English and various theoretical approaches to teaching grammar, such as communicative-cognitive and gamified approaches. The study revealed a number of effective methodological techniques for teaching grammar in conversational practice. These include: interactive exercises; role-playing games, simulations and group discussions that allow participants to apply grammatical structures in their own communicative settings; authentic materials; the use of texts, audio and video recordings of real speech, which demonstrate grammar patterns in context; reflective practice, which involves engaging students in analyzing their natural speech errors and encouraging them to use grammatical structures in a way that is most natural to them; technological tools, that is, the use of interactive applications, speech training software and online platforms that provide an engaging and personalized learning environment. This article makes an additional contribution to the theoretical understanding of grammar teaching in conversational practice. It provides language teachers with practical methods that can enhance grammar teaching and ensure student language acquisition. The study highlights the importance of combining different teaching methods to meet the diverse needs of students and create a supportive and motivating learning environment. The results of the study can be used by English teachers, methodologists and curriculum developers to create effective language courses focused on communicative goals.
ART 241063
The relevance of the work lies in the research and application of gamification techniques for the development of foreign language spontaneous speech among higher school students. The purpose of the research is to determine the effect of using gamification on the linguistic aspects of the development of foreign language spontaneous speech among higher school students. To achieve this goal, the following tasks were set: to analyze the literature on the research topic, to develop training programs using gamification techniques, to test their effectiveness in practice, to compare the results with traditional teaching methods. The article includes the description of an experiment with the participation of Economics majors. There are two main approaches aimed at developing spontaneous foreign language speech of students, focusing on linguistic aspects using gamification and traditional methods. Based on the results of the study, the following conclusions can be drawn. Firstly, gamification has proven its effectiveness in developing foreign language spontaneous speech of higher school students. Training sessions using game elements allowed students to interact with the material more actively and show interest in learning a foreign language. The theoretical significance of this study lies in the important contribution to the field of gamification use in foreign language teaching. The practical significance lies in the use of the research results by teachers to improve methods of teaching foreign languages. The use of gamification can help make the learning process more interesting and attractive for students, which, in turn, can contribute to more successful development of their spontaneous speech in a foreign language. Gamification seems to be a promising tool for diversifying the educational process, increasing students’ motivation, and effectively developing spontaneous foreign language speech.
ART 241013
Gamification is one of the innovative approaches, which is the use of game elements in the educational process in order to increase motivation and learning effectiveness. It is important to note that in addition to mastering a foreign language, modern teaching methods also focus on the development of creative thinking and flexible skills that can improve students’ ability to adapt to a variety of language situations. This article is devoted to the analysis of the concept of gamification in education and the influence of gamification as a means of developing soft skills and creative thinking when teaching a foreign language. As part of the work, the methodology and approaches to conducting the research were determined. The relevance of the study lies in the need to use gamification in modern education, which sets itself the task of preparing students to solve complex, non-standard problems and requires the development of soft skills and creative thinking. The purpose of our study was to analyze tasks on the potential to develop soft skills in students. During the results analysis phase, a comprehensive analysis of the participants' progress was carried out, including both quantitative and qualitative aspects of their language skills. It was found out that the use of gamification has a positive effect on the development of soft skills and the ability to think creatively. Participants in the experimental group who studied using gamification demonstrated a higher level of creativity and flexibility of thinking compared to traditional teaching methods. Gamification has been considered as a foreign language teaching approach to improve the quality and level of foreign language proficiency and student motivation. The results of the study demonstrate the potential of gamification as an effective tool for stimulating student interest and activity in the educational process. The analysis also highlights the importance of soft skills and creative thinking for learning a foreign language, making gamification a valuable tool for their development. The article has theoretical and practical significance; it has been found that gamification in teaching a foreign language expands the theoretical framework of the psychological aspects of learning. Gamification contributes to the development of creative thinking and flexible skills through the use of game tasks and solving non-standard problems, which allows you to develop professional skills and create effective communications. The introduction of gamification into the educational process is an effective educational element for educational institutions and teachers. Thus, the use of gamification not only enriches the educational experience, but also provides a fruitful impact on the formation of key competences necessary for successful learning of a foreign language.
ART 231124
The relevance of the work lies in the urgent need to develop the ability to communicate in a foreign language, which improves communication skills, enriches intercultural experience and provides easy adaptation to new language environments. Game techniques make learning more interesting and effective, especially for children and young people. In addition, such methods can contribute to the development of innovative educational approaches. Therefore, research work in this area remains relevant and has the potential to significantly enrich the field of education and international cooperation. The purpose of this study is to examine thoroughly the influence of gamification on the development of spontaneous dialogic speech in students studying foreign languages. Specific aspects of the purpose of the study include: determination of methodological and psychological aspects in working out effective educational programs. This study includes a number of stages and approaches to achieve the goal of studying the influence of gamification on the development of spontaneous dialogic speech. The results of a large number of studies show a positive effect of gamification on the development of spontaneous foreign-language dialogic speech. Students involved in the game learning process demonstrate an increase in motivation and interest in learning the language. They also often achieve better results compared to traditional learning methods. The theoretical significance of the study lies in the fact that it contributes to the improvement of our knowledge about methods and approaches to the development of spontaneous foreign-language dialogic speech. This allows us to better understand how gamification affects the acquisition of a foreign language and the formation of communication skills, which can enrich the field of applied linguistics and education, contributing to the development of new educational programs and techniques. The practical significance of the research lies in the fact that its results can be applied in educational institutions and foreign language courses. They provide teachers and instructors with valuable tools for developing the skills of free communication in a foreign language among students. It also has practical application in intercultural and international communication, improving the ability of people to communicate effectively and naturally in different languages in various fields of activity.