Keyword: «начальная школа»
The article is devoted to the use of game-based techniques in teaching English reading skills in primary school. It examines the importance of developing basic reading skills (fluency, accuracy, and comprehension) as a foundation for successful foreign language acquisition. The necessity of implementing game-based technologies is substantiated with regard to the age and psychological characteristics of younger learners, who are characterized by visual-figurative thinking and a high need for emotionally engaging activities. Various types of game-based exercises used at different stages of learning, such as mastering sounds, letters, letter combinations, and automating reading skills are described, along with their role in increasing motivation and activating cognitive processes. Special attention is paid to the integration of game-based methods with modern approaches to teaching reading, including the phonics method. The article concludes that game-based technologies contribute to the effective development of reading skills, the improvement of language abilities, and the creation of a supportive learning environment.
The article discusses the problem of selecting game technologies for teaching a foreign language in elementary school. The necessity of their choice is substantiated, taking into account the simultaneous development of foreign language communicative competence and emotional intelligence of students. Based on the analysis of the literature, the principles and criteria for the selection of gaming technologies are formulated. It is shown that the proposed system makes it possible to make the choice of a game more reasonable and pedagogically expedient.

Tatyana Gyrova