RU

Keyword: «gamification»

The article examines modern technological approaches to the formation of lexical skills in learners of Russian as a foreign language (RFL) and Russian as a non-native language (RNL). It analyzes the possibilities of using mobile applications, adaptive learning platforms, corpus technologies, virtual and augmented reality, as well as gamification in the process of vocabulary acquisition. The didactic principles for the effective integration of digital tools into the educational process are defined.
This article explores the principles of an experience economy in foreign language education, which contributes to increasing students' motivation, developing their creativity and critical thinking, and fostering their readiness for intercultural dialogue and successful professional activity in a global world.
The article is explore the potential of gamification as a method for actualizing the poetic legacy of Anna Akhmatova in school education. The study offers practical solutions for integrating game elements into the lesson structure